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Old Jul 14, 2005, 07:31 PM // 19:31   #101
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well i guess if your nice and dont go AFK every 5 minutes then they will not think ill of you... well i guess i cant speak for everyone, but im sure some people think positive when playing with other people
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Old Jul 14, 2005, 07:42 PM // 19:42   #102
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Originally Posted by infernal
On a run from Bergen to ToA we went the wrong way and the while the undead hordes creamed us, the monk kept rezzing everyone for a brand-new fresh smack-down. This guy was spending all his time and energy rezzing people instead of healing anyone. ---> I DIED 3x's!

hehe.. ok, it sucked. That monk sucked. Worst monk I've ever seen. Should be standard operating procedure to start ressing only when the party is well taken care of and noone else is in danger of dying.

End of story; it inspired me to make a monk and I have a lot of fun with him. Noone has called me any names and I try to do my best. I still apologise if someone goes down; your lives are in our hands.. that's our job!
That is funny cuz that got me thinking about Alesia. People think she sucks so bad but atleast she only reserects people when the party is g2g and no more healing is needed.
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Old Jul 14, 2005, 07:46 PM // 19:46   #103
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Originally Posted by Strong Fist
Well this isn't AFK, but I have had plenty of time where she just randomly foes off and adventures. "Alesia the Mountain Walker" She let my party die, and she was in this place that was high up, and it was invisible and she was just walking around for 5 minutes. This has happened with orion too. I like henchies, but we need henchie commans, such as follow, stay, attack....they have a dumb ai, and they always attack what you pass.
Henchies NEVER attack something unless it is aggroed. Granted the henchie may have aggroed the mob but that is only because the chars that they were following were walking too close to the mobs in the first place. You should know by now that the henchies dont follow a perfectly straight line behind you. Also, henchman NEVER run off to attack something. If you see this happen it is because a PC in your party called that target by accident or clicked on that enemy. If you click on an enemy then your henchman will run to attack it. You probably think they do it on their own cuz you just cant see what people in your party are clicking on.
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Old Jul 14, 2005, 07:51 PM // 19:51   #104
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Originally Posted by Mo/R9
Should cut down on the noobs in UW and fissure.
doubt it...since 80 percent of char ingame are lvl 20..being lvl 20 doesnt denote you as non noob. Ascension doesnt make you non noob either. Being noob means not listening to your party leader or not being a party leader yourself.
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Old Jul 14, 2005, 07:56 PM // 19:56   #105
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Originally Posted by Borak Bloodbane
doubt it...since 80 percent of char ingame are lvl 20..being lvl 20 doesnt denote you as non noob. Ascension doesnt make you non noob either. Being noob means not listening to your party leader or not being a party leader yourself.

I think being able to think...knowing your skills...knowing your strengths and weakness...and where you fit into a part makes you a "non noob"...anybody can lead or follow.
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Old Jul 14, 2005, 07:58 PM // 19:58   #106
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bah these threads tick me off.. all this hubub about monks being treated unfairly blah blah blah.. what about when you talk about us warriors were is our respect.. were is my respect for pulling properly and leting my team get energy or protecting the monk....

just as there are few monks LFG there are few of us good warriors LFG.. hence why its guild wars all the good people tend to make friends and forge alliances to make guilds..
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Old Jul 14, 2005, 08:05 PM // 20:05   #107
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Originally Posted by Algren Cole
I think being able to think...knowing your skills...knowing your strengths and weakness...and where you fit into a part makes you a "non noob"...anybody can lead or follow.
Indeed, I agree. I think what i was thinking when i said that was that a real step up in a players skill lvl is when they decide that if they are experienced enough w/ a mission then they should step up and be a good leader, or if they arent experienced w/ the mission then they should follow the person who is experienced w/ it. I think that is a very important aspect of the game that many people miss out on is the idea of one leader making certain decisions. I do find often ingame many people who will say "you just tell me what to do and ill do it to the best of my ability". And w/ a good party leader who knows what they are doing that team WILL almost always pass the mission w/ smooth success. The noobs IMO are the ones that dont let the party leader lead and tend to develop their own battle plans apart from the party leaders plans w/o informing the group.
(sorry if that was a little redundant or hard to understand as i am just typing really quickly w/e comes to mind :P)
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Old Jul 14, 2005, 08:12 PM // 20:12   #108
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All the smart players know that you don't need a monk. Name me one mission where you actually need a monk. I can't think of one. Not one. cept for UW and FoE.
---------------
It seems he could think of two!!!

---------
Monk have to have the most difficult job in the group.
Everyone else inevitably deals with one target at a time while the monk not only has to stay alive (being thenumbr one target has its moments) while also trying to keep every other member of the team alive.
It is my responsibility to stay alive I won't put that burden onto any other character. It may be the monks job to keep me alive but I'm going to do eveything I can to see that the healer doesn't have to keep an eye onme and anytime I can I'll give 'em a liittle energy recovery boost to help out.

When I do die I check whats going on and if the monk jsut happens to be idle at the time I'll shout out rez once as a marker so the monk knows I'm dead and doesn't have to hunt for me. ( Yes I know my life bar in the party window is totally gone and Yes I know that the monk can select me from the I like to think that doing so is more realistic. I am, after all, a Necro and us undead can do all kinds of stuff you living creatures can do; kinda like talking in your sleep.)

What this all comes down to is waht I do affects one or more enemies or team mates while what the monk does affects the entire team.
Also as a Necro and being one of the more defensless profs I still feel that a part of my job os to help watch out for the well being of the monk.
I have yet to run into a snobbish monk or one that wouildn't go out of their way to save my cute little butt, even if it put them in harms way.
Not once have I had a monk quit in mid-mission. although I've have many others do so.

Having a real monk in the group is a real benefit. Having alesia in my group usually gives me the willies. Why does she think she can tank with the best warriors?
Is it because she comes from a warrior family or what?

Monk is good! No monk is very, verty bad!
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Old Jul 14, 2005, 08:29 PM // 20:29   #109
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Quote:
Originally Posted by Mistress Dasha
were is my respect for pulling properly and leting my team get energy or protecting the monk....
Everyone in the group should get respect for doing their job well in the group (hell, sometimes "well" doesn't even need to come into it, just do your job!). That isn't what this thread is about though; it's about the major monk bashing that is going on in-game, especially when characters die.

There's good players, and not-so-good players. Telling players "dood, you f'd it up" when you die because of a bad pull, or, even though the healer says they have no energy, the classic "where's my healz" just isn't going to help the situation, and if anything, makes you want to not heal that person again. You don't see monks shouting to get rezzed when they die!!

Have some respect for the people in your group. You aren't the best GW player out there... trust me. Neither am I.

Aside: VOTE KICK please!!!
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Old Jul 14, 2005, 08:39 PM // 20:39   #110
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Quote:
Originally Posted by Yamat
Everyone in the group should get respect for doing their job well in the group (hell, sometimes "well" doesn't even need to come into it, just do your job!). That isn't what this thread is about though; it's about the major monk bashing that is going on in-game, especially when characters die.

There's good players, and not-so-good players. Telling players "dood, you f'd it up" when you die because of a bad pull, or, even though the healer says they have no energy, the classic "where's my healz" just isn't going to help the situation, and if anything, makes you want to not heal that person again. You don't see monks shouting to get rezzed when they die!!

Have some respect for the people in your group. You aren't the best GW player out there... trust me. Neither am I.

Aside: VOTE KICK please!!!
next time quote my entire post.. the second have were I stated that this is guild wars and this whole stupid thread is about monk abuse in PuG's... if you were in a guild then you would not be harrased. End of story..
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Old Jul 14, 2005, 08:44 PM // 20:44   #111
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Monks deserve common courtesy just like every other person who plays this game. Nothing more and nothing less.

Its just too bad that hardly anybody uses common courtesy, really, in the end we're all being shortchanged by that.
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Old Jul 14, 2005, 10:50 PM // 22:50   #112
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Did any of you ever party with Mithrades of Istari? did i do a good job?:P just wanna know...

Edit: Sorry for being off-topic lol

Last edited by Frits; Jul 14, 2005 at 10:52 PM // 22:52..
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Old Jul 14, 2005, 10:52 PM // 22:52   #113
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Quote:
Originally Posted by Acan Vishnu
Monks deserve common courtesy just like every other person who plays this game. Nothing more and nothing less.

Its just too bad that hardly anybody uses common courtesy, really, in the end we're all being shortchanged by that.
Quoted for truth. Hurrah!
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Old Jul 14, 2005, 10:55 PM // 22:55   #114
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I cant believe how many posts there are saying its OK to just leave a group or not heal somebody. No matter how bad things get I am not going to stoop to that level. I am going to do my best. When a group invites me, I stay till the end. Thats the right thing to do. Bad behaviour by others doesnt change that.

If people do give me a hard time (and it does happen sometimes, once really badly) then I ignore it. If time permits and I feel like it, I'll explain and/or defend myself especially if I think the group will benefit from the explanation.

Cheers,
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Old Jul 14, 2005, 10:59 PM // 22:59   #115
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Quote:
Originally Posted by pindun
I cant believe how many posts there are saying its OK to just leave a group or not heal somebody. No matter how bad things get I am not going to stoop to that level. I am going to do my best. When a group invites me, I stay till the end. Thats the right thing to do. Bad behaviour by others doesnt change that.

If people do give me a hard time (and it does happen sometimes, once really badly) then I ignore it. If time permits and I feel like it, I'll explain and/or defend myself especially if I think the group will benefit from the explanation.

Cheers,
Pin
Quoted for truth #2! HURRAH AGAIN!
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Old Jul 14, 2005, 11:00 PM // 23:00   #116
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And to the lamenting monks out there with me: If a group is treating you poorly, leave. Let them heal themselves
And so we discover where the snobby monk rumor came from.
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Old Jul 14, 2005, 11:07 PM // 23:07   #117
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Quote:
Originally Posted by Algren Cole
why would you bring a monk to the Underworld?

you get hit three times and you're dead...nothing a healer can do about that.
Protection Bond mean anything?
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Old Jul 14, 2005, 11:42 PM // 23:42   #118
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Oh sigh. As monk... I have to say the most problem I have is with other idiots. Yes some monks dont do the best job, yes some monks suck - but um... Some monks actually do a decent job.

Other idiots are mostly the problem for me. I can keep a group alive no problem - even rez the entire party when #$@$ goes south. It really bothers me though when you have the idiots that run out into 5 groups of 20+ then wonder why they die, and procede to spam "REZ ME" or "WTF YOU N00B MONK".

Come on people. STFU and move on - Human monks are the same as Humans playing any other classes. Its just that monk need to be more reliable and warriors need to be less moronic.
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Old Jul 15, 2005, 12:20 AM // 00:20   #119
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Originally Posted by Mistress Dasha
if you were in a guild then you would not be harrased. End of story..
What a stupid statement.

If I lived all my life in my house with my family and never went outside I'd never have to deal with anyone. Come on, wake up.

When you get a fun PUG consisting of decent friendly people, it's great regardless of whether you complete the mission. You're not going to talk like that to someone's face, so you shouldn't do it in a game.

Just show some respect.
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Old Jul 15, 2005, 12:20 AM // 00:20   #120
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Well, I stopped reading around page 3. There's lots to read. I just want to throw in what I think.

It really sounds like people are saying monks are the only people who stand around AFK in Towns and outposts, or go AFK during a mission. I'm sure you don't mean that, but I just wanted to make it clear that everyone else is human. Just like the monks.

And as for the henchmen being better than real monks. Well, that depends on the party in question, now doesn't it? Henchmen do some REALLY stupid things sometimes, and unless you have a good group that can finish a battle with one, or possibly both henchmen dead at a time, henchmen are going to be useless for you.

I played through most of the game with three characters before I realized, "Hey. This game needs more monk players. Why should I complain about all these AFK monks, when I can just go and make my own?" Well, I did just that, and I tell you, it was worth it. Sure, in a group of 8, one person might say you're a n00b and ask where the healing is, but what's the other 6 doing? On several occasions I've had those other 6 jump up and begin defending me. There's only so much healing a monk can do, and if you die, well, I apoligize. I do the best I can.

If I join a group that has no definite leader, I'll most likely take charge, because I've been there. I joined one group in Thirsty River who was REALLY having trouble with the mission. I took control once we got to the first enemy team, and we worked from there. Once we completed the mission, the entire group thanked me for my help. But most of the time I'll be in the back, just healing.

Yes, there ARE some bad monks. I was sitting around Molodunes Mine, looking for a bonus group, and I finally got one together. We had two monks, me and one other. Now for bonus, EVERYONE needs to be infused.. And well, people obviously couldn't read when I said "Need more for bonus. MUST BE INFUSED." The other monk spent more time on the ground then the warrior that wasn't infused. I was the only one keeping the team alive. Of course there was a lot of dead members, but when the remaining warrior is attacking a boss, and needs healing, I really don't have time to res the other members. Of course, we had to go back and try again.. And again. We finally found a monk that could come with us, and we finished bonus easily. Now if you've done this mission, you KNOW you need real monks for bonus, not henchmen. Henchmen aren't infused, now are they?
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